- This article is about Story mode. For Melee version, see Adventure mode.
|The Subspace Emissary|
Adventure Mode: The Subspace Emissary is a primary game mode in Smash Bros. Lawl.
The Subspace Emissary mode is a side-scrolling adventure in the style of a platformer, inspired by the Mario and Kirby games. However, it retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks. It can also be classified as a beat 'em up; often stages will pause at specific points and force the player to defeat all opposing enemies, which prevents one from simply running through everything. The mode features a world map where stages are selected; once a stage is selected, the difficulty can be chosen, and the character(s) will enter the stage. The selectable characters will change depending on the plot. There is also a two-player option.
When playing a level for the first time, many cutscenes will pause just before gameplay begins, showing a view of all available characters. A message will display how many stock the level allows, and a cursor will appear that allows choosing which characters to play. The order characters are chosen in is the order they will appear: they will cycle through in that order until all stock is depleted. Playing through a level again, there will be a screen before the level allowing choosing between any available characters instead of cutscenes during the level. This can be both an advantage and a disadvantage: there is a wider character variety to choose from, but one cannot (for example) choose only three characters for a four-stock stage. Additionally, no mid-level cutscenes will play, including ones that would normally allow a re-pick of characters which replenishes stocks. While on many levels this makes little difference, it is very problematic on long stages like the second Subspace Bomb Factory, where a replay provides only a fraction of the stock originally given.
Throughout Mid-late 2011 and Early 2012, Chincherrinas noticed how the Subspace videos get significantly less views than the short, random fillers he makes. He soon began debating on canceling Lawl, due to a lack of interest of the series in general (and more favor to The Frollo Show). However, after playing Dream Graffiti, and with the idea of a Yomika moveset, new ideas came to mind. New, fresh ideas to differentiate Lawl from Brawl and to add new and fresh ideas, like the Narrators. Soon, Smash Bros Lawl A.M. (After Morgan Era) was announced, firing the Brawl narrator and pulling the plug on Subspace Emissary in favor for Classic Mode.
In Early 2013, Subspace Emissary saw an unexpected return. Turns on Chincherrinas had some new ideas for Subspace, mainly by introducing a second map screen and showing more attention towards the story (which is now getting unique). The video for the level "Guertana Gallery" was originally called "The SSEries Must Go On..."
- Main article: Adventure Mode: The Subspace Emissary/Plot
This is a list of bosses that appear in the mode; once a boss' HP is completely depleted, it is defeated.
|Glutko||King Harkinian and I.M. Meen|
|Game Genie||Nostalgia Critic|
|Scratch & Grounder||Leonidas|
|Sagat||Ib and Guile|
Due to these battles being against regular smashers or modified versions of them, they are fought like normal battles (or in the case of the Nostalgia Critic and Dr. Robotnik, stamina matches).
|Opposing character||Player character(s)|
|King Harkinian or I.M. Meen||King Harkinian or I.M. Meen; player fights the one they did not choose|
|False King Statue||King Harkinian and I.M. Meen|
|Nostalgia Critic||Angry Video Game Nerd (stamina match)|
|Tommy Wiseau||Nostalgia Critic|
|Dr. Robotnik||I.M. Meen (stamina match)|
|False Nostalgia Critic and Madotsuki||Tommy Wiseau|
|Giant False Irate Gamer||Nostalgia Critic, Madotsuki, and Tommy Wiseau|
|Gaston and Frollo||King Harkinian and Leonidas; ally is CPU-controlled unless playing in co-op|
|Pyron||Haruhi and Jaime Maussan|