The Subspace Emissary mode is a side-scrolling adventure in the style of a platformer, inspired by the Mario and Kirby games. However, it retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks. It can also be classified as a beat 'em up; often stages will pause at specific points and force the player to defeat all opposing enemies, which prevents one from simply running through everything. The mode features a world map where stages are selected; once a stage is selected, the difficulty can be chosen, and the character(s) will enter the stage. The selectable characters will change depending on the plot. There is also a two-player option.
When playing a level for the first time, many cutscenes will pause just before gameplay begins, showing a view of all available characters. A message will display how many stock the level allows, and a cursor will appear that allows choosing which characters to play. The order characters are chosen in is the order they will appear: they will cycle through in that order until all stock is depleted. Playing through a level again, there will be a screen before the level allowing choosing between any available characters instead of cutscenes during the level. This can be both an advantage and a disadvantage: there is a wider character variety to choose from, but one cannot (for example) choose only three characters for a four-stock stage. Additionally, no mid-level cutscenes will play, including ones that would normally allow a re-pick of characters which replenishes stocks. While on many levels this makes little difference, it is very problematic on long stages like the second Subspace Bomb Factory, where a replay provides only a fraction of the stock originally given.
Throughout Mid-late 2011 and Early 2012, Chincherrinas noticed how the Subspace videos get significantly less views than the short, random fillers he makes. He soon began debating on canceling Lawl, due to a lack of interest of the series in general (and more favor to The Frollo Show). However, after playing Dream Graffiti, and with the idea of a Yomika moveset, new ideas came to mind. New, fresh ideas to differentiate Lawl from Brawl and to add new and fresh ideas, like the Narrators. Soon, Smash Bros Lawl A.M. (After Morgan Era) was announced, firing the Brawl narrator and pulling the plug on Subspace Emissary in favor for Classic Mode.
In Early 2013, Subspace Emissary saw an unexpected return. Turns on Chincherrinas had some new ideas for Subspace, mainly by introducing a second map screen and showing more attention towards the story (which is now getting unique). The video for the level "Guertana Gallery" was called "The SSEries Must Go On..."
Our story begins at The King's Disco Palace in the land of Hyrule. I.M. Meen visits The King's castle, declaring himself the King of YouTube Poop, demanding The King to bow down to him. However, The King refuses and gets into a fight with I.M. Meen. The loser is turned into a trophy. Suddenly, the Battleship Halberd appears and drops some Shadow Bugs in front of the castle, creating Subspace Soldiers. The victor revives the trophied loser, and both team up to fight the invaders. The two win, laughing at the retreating Shadow Bugs. But then, the Shadow Bugs creep toward a large statue of The King and possess it. After destroying the King's statue and waiting for an extremely slow castle gate to open, The King and Meen chase the Halberd with the King's carriage.
Later, the heroes arrive at a cave, which, according to the King, is the only way to follow the ship. Meen refuses to go in because he is frightened of the darkness of the cave, but the King grabs him by the arm and drags him in. They find an exit blocked with rocks, which are blasted away by the King's Dinner Blaster. However, Glutko drops down and fights the duo, but is defeated. The King and Meen then continue their chase of the Halberd.
Back at the King's castle, two R.O.B.s detonate a Subspace Bomb and engulf most of Hyrule. The King is shocked, but I.M. Meen begins laughing goofily before geting punched by The King.
Meanwhile, on the outskirts of a city, a figure is seen running at a fast pace. When it approaches the city and runs on its streets, it is revealed to be none other than the Nostalgia Critic, off to beat the Nerd. Once arriving at the Nerd's home, the Nerd and the Critic commence fighting after a punch and a tackle. After the Nerd kicks the Critic's ass, and while they argue about boxes, the Irate Gamer appears, utilizing the opportunity to trophify the Nerd. When the Critic tries to shoot him, IG summons the Game Genie to deal with NC while he escapes with the Nerd on his bike. He defeats the Genie, and notices the bicycle tracks left behind by IG outside. Naturally, he decides to follow them, dealing with members of the Subspace Army on the way.
While continuing his trek, Tommy Wiseau notices him walking about, and remembers the harsh words he said about his movie, The Room. He jumps off The Roof, challenging and fighting the Critic. He loses, though, as the Nostalgia Critic laughs at his trophy. Meanwhile, Ganondorf gives Irate Gamer the signal to set off the Subspace Bomb, which is what two ROBs at the Nerd's room do. The bomb is set off, engulfing the city. The Critic, noticing this, decides to save Tommy Wiseau, as the two set off running and eventually outspending it with the power of Mako. Meanwhile, at Madotsuki's Balcony, Madotsuki wakes up from another nightmarish dream. She goes to her desk to reflect upon it all, including the Toriningen party, Kyukyu Kun, the Face, and Big Red, while dipping her head down in depression. When walking outside, she notices the incoming Subspace Bomb, and panics. The Critic, flying with Wiseau, decides to save Madotsuki by grabbing her before the bomb hits.
The three are later seen in a field, sadly reflecting on all their prior events; The Critic on all the good times he had rivaling the Nerd, Wiseau on the memories of Doggy petting and foorball destroyed by the Subspace bomb, and Madotsuki recalling her nightmare and near death experience. The Nostlgia Critic declares this to be the saddest nostalgic moment.
Chapter 4: ??? (Madotsuki's world) Edit
Chapter 5: Lost Woods Edit
Following the Halberd from Hyrule, King Harkinian and I.M. Meen enter the Lost Woods. They travel through the forest's mazes, defending themselves from the woods' inhabitors.
Eventually, the duo position themselves on top of a tree branch. The King sees either Link and Yoshi with a trophied false Peach, or Mario and Pit with a trophied false Zelda. He jumps out of the tree to greet Link or the false Zelda (possibly mistaking her as the real Zelda), but he gets trophied by Dr. Robotnik, who vacuums him up and speeds away. Unfortunately for Robotnik, Meen stops the doctor from going any further and declares a fight, which Meen wins. Meen then blows up Robotnik's Eggmobile, sending Robotnik and the King trophy flying in a distance. Meen then searches for the trophied Harkinian.
Chapter 6: Persian Forest Edit
Chapter 7: Bicycle Tracks Edit
Chapter 8: Final Forest Edit
Chapter 9: Guertana Gallery Edit
Meanwhile, on an entirely different part of the map, we meet Ib, who is close to escaping the nightmarish painting world within Guertana's Gallery. After returning tomreality, she returns to a rather...odd scene. The gallery had been vandalized and taken over by Bison and Shadaloo. Pictures of Bison, the Shadaloo insignia, and the word YES we're sprawled all along the walls as all the art patrons were taken hostage. Ib fights off some of the Shadaloo guards, while finally confronting Bison. Bison, when meeting Ib, is ready to turn her into a trophy via Dark Cannon. Luckily, Guile crashes in via his plane to intervene with Shadaloo and arrest Bison. Bison then attempts to trophify Guile, but Ib steps in and saves him with her paintings. Bison then calls in Sagat, who distracts Guile and Ib while he and Balrog escape. Sagat proceeds to fight the two with his trusty Corn Flakes, but is defeated. Sagat retreats, and Guile advises Ib to go home to her folks. However, Ib remembers that Bison took hostages, quite possibly including her parents. So, she runs off with Guile to find Shadaloo and save her parents.
Once the museum is empty, Hitler and Günsche arrive to deal with some business. Apparently, the Subspace Army was able to track down large amounts of energy coming from the museum. Bison and Shadaloo were sent to clear out the museum (yet he took it a bit too far), while Hitler was to investigate the energy source. came from the ??? World painting (the painting leading to the painting world), which was slightly vandalized by Bison. Günsche questions if he could detonate the Subspace Bomb, but Hitler refuses. When reaching the painting, Hitler places his hand on it and comments on how he can feel it's strange energy. Hitler then demands the energy to be released, as Mary makes her entrance. Hitler, pleased by her Aryan appearance and the energy she might contain, makes her a member of the Subspace Army, even giving her a Dark Cannon. While Hitler explained their plans, the childish Mary begins playing with the cannon, accidentally turning Hilter into a Trophy. Günsche revives Hilter, as he starts ranting while grounding Mary from the gun. Mary promises to behave, but Günsche then begins to drag her out, much to her discontent, alongside a slightly agitated Hitler.
Chapter 10: Camp of Stars Edit
Chapter ??: Villain's Valley Edit
The Subspace Army Edit
- Main article: Subspace Army
The Subspace Army is the main antagonist group in Subspace Emissary. Their motives are currently unknown, yet their organization has a (supposedly) clear goal in mind. The Army relies on the use of Subspace Bomb,ROB activated bombs that engulf an area into the Subspace realm; the Subspace Cannon, cannons that transform people into trophies; Shadow Bugs, blobs of shadow that corrupt trophies and people, and creates the Primids; and the individual armies listed below.